Welcome


My name is Harry Ingham, a graduate games programmer from Abertay University with a First Class Honours in Computer Game Applications Development.


Contact Details


Email: harry.ingham@live.co.uk

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My Github Profile

My CV

Operation Exodus

Operation Exodus

A collaborative team project between myself and fellow students created for the professional project module at university. Set on an overrun spaceship, Operation Exodus is a 2D top-down shooter created in the Unity Engine.

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F!#&CK Around And Find (your way) Out

F!#&CK Around And Find (your way) Out

Stuck in a deadly maze with a friend stuck in a locked control room, you must communicate in order to escape. The unlabelled buttons in the control room could open doors vital for your escape or activate deadly traps that will certainly spell your doom. The only way to know for sure is to f!#&ck around and find (your way) out. A 2-player networked multiplayer game for Nintendo DS, PC and VR!

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Vanishing Act

Vanishing Act

A project made by myself and a few friends for the AGDS Freshers Jam 2024 made in the Unreal 5 Engine. Playing as a witch stuck in your mansion as it is being raided by a demonic entity, gather the ingredients to perform a ritual to escape.

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Station Sentinels

Station Sentinels

Station Sentinels is a top down shooter set in randomly generated levels upon a space station crawling with evil robots. Shoot guns and throw weapons to progress through the three floors of the main mode, or try your hand at setting a local high score in the infinite arcade mode. Created as a duo project for university.

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MasqueRAID

MasqueRAID

A project made by myself and two friends for Global Game Jam 2026 made in the Unity Engine. Sneak in to the Museum of Masks to steal the GOLDEN MASK by utilising the masks on display to gain new abilities and evade detection by the museums security systems.

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